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Wargs / WARGS

  • Syndicate
  • Casual
  • Exploration
    Exploration
  • Smuggling
    Smuggling

Currently seeking pilots, gunslingers, treasure hunters, and adventurers! Apply today! All are welcome!



History

The Wargs was started by a group of returning UEE Marine Corps veterans. Reintegrating into their lackluster civilian lives, they left behind, was out of the question. They missed the adrenaline rush of war, the feeling of hitting G’s to the point of blackout and coming out unscathed. Civilians would never understand that “once you’ve lived like an animal, you’ll always be a wolf in sheep’s clothing.”
So they banded together to fly fast ships, chew bubble gum, and get tossed in the far reaches of the ‘verse.

Now, the Wargs have become a deep-space, nomad, organization focusing on exploration for profit. Finding rare, ancient, exotic, or questionably legal goods and selling them for the highest bidder.

Manifesto

The organization consists of 3 chapters:

  • Nomad: Scanning for new worlds and systems, searching for profitable discoveries and listening for enticing information. They are the tip of the spear.
  • Howler: Highly skilled squadron providing protection and support for each excursion fleet.
  • Raider: Boots on the ground and armed to the teeth. Deployed to explore planets, ruins, and abandoned stations.

Charter

1. Be honorable, courageous, and committed to the org.

2. Do your job well and get back to the hanger in the same condition you left… Alive.

3. Follow your charter’s chain of command.

4. Treat your org brothers and sisters with respect and protect each other