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Dogs of War / WARDOG

  • Syndicate
  • Hardcore
  • Exclusive
  • Piracy
    Piracy
  • Infiltration
    Infiltration

The Dogs of War flys the black flag with death in their wake, we thrive in Chaos and Anarchy, we profit from death and destruction, we are the harbingers of death we are the Dogs of War!!!



History

The Dogs of War is the most sophisticated group of pirates ever, we started with the goal of being far more then just pirates but more like pirate overlords then the regular scum.Our leader was tired of fighting for the good of all and finding no profit in any of it. SO he turned pirate and saw the enormous amount of wealth he was gaining and thought it too much for one man, so he made the Dogs of War to help him on his mission and share in the wealth Not only are we made up of elite players but we also have experts in strategy but as well as espionage.

Manifesto

The Dogs of War is made for experienced dog fighters to advance each others power and thus making us the stongest. We provide such services such as arson and espionage to help you take down that rival merchant or to simply get revenge. We must always be paid before the job is carried out .The things that we can provide you are limitless, for the right price of course. We plan to have every weapon and ship at our finger tips, as well as literally swim in money we get from cheaper ships.

1)Death monger
They have shown to have an extreme amount of skill both in dog fighting as well as strategically. They will captain a ship and command a wing as well as become part of the Death monger council.

2)Ace pilot
They will be the pilots of any organization owned ship. They must prove their exceptional skill in piloting everything from the mustang to the super hornet. Primarily used for single person fighters, but if command needed they will be used for larger ships.

3)Gladiator
They will serve as the crew for multi crew ships. They will fill in turret spaces , then they will fill in co pilot spots.

4)Commando
They will board enemy vessels and harbors. They must have experience with other FPS games, and cannot be new to the FPS game-type

5)Finance
They will work on the mercantile part of the organization. They will always be protected by at least on escort from the organization. They will also act as an accountant for the organization, they will also calculate the amount in the bank as well as buy ships for the organization.

6)Newbie
They will fill in empty spots, that is until they have shown to have a certain skill, then they will be promoted appropriately.

Charter

Like any civilized organization we have our rules

1.You must be a pirate trough and trough with your only loyalty being to your fellow brothers.

2.If there is a bounty on a member of our organization you are not to take it

3.If there is a conflict within the organization of any kind where a member kills another they will be kicked

4.If the person who hired us tell us that they want revenge then we do it. For example let us say the a player wishes us to not only destroy a players ship but also shot their eject pod, then you do it (for extra charge of course)

5.We accept the best of the best

6.If you are found to be betraying the org then we will take any bounty on your head and destroy you after you have been kicked off the organization.

7.If a ship is captured then the person who immobilized and boarded the ship will take it as their own, If it was a multi-crew ship that took it, then it will be given to the person in most need of a ship, and if not it will go to the highest ranking officer on the ship or the captain.

8.It is highly recommended that you have a teamspeak or create one if you don’t, for it creates a huge tactical advantage to have within our organization.

9.You are not to represent the organization unless told to

10.No misconduct and/or provoking other organizations unless at war

11. Help your fellow wardog no matter what

12.All profits from raids are to be split evenly regardless of rank

13.Positions cannot be bought and anyone attempting or accepting a bribe will be kicked

14.Dont be annoying over the chat and/or skype, we want to keep internal fights at a minimum

15.Respect and listen to your superior officers, there is a reason they are a higher rank than you

16.We also accept people who would seek to help the guild in marketing and other things.

17.All smuggling is to be split evenly as well.

18.you will not defy your superiors, if you do it can result in being kicked

19.The most skilled pilot is always to pilot the ship

20.Organization ships are not to be used as personal vessels

21.Unless assigned to by the head Death monger, you are not to provoke or start a war with another oranization

22.If a battle results in the destruction of someones personal ship, if by foolish choices of the pilot then it is not to be replaced, if for other reasons then it is to be replaced.

23.All use of guild money will be discussed by the Death mongers.

24.Any use of organization money that is not approved by the Death mongers will be deducted 3 fold.

25.Those who oppose us are not to receive any mercy whatsoever