Welcome to Spacers United Est. 2939 – The people united, under solidarity and freedom
Let Truth Be Your Authority, Not Authority Your TruthEstablished on January 21, 2014, Spacers United started out as Cedr_’s idea for a way to help others in Star Citizen without needing to have a dedicated commitment to a larger more vast guild. We don’t restrict our members in any way by telling them they have to fit a certain profile or have them play the game a certain way. We have no fee or hierarchical archetypes that members are subjugated to. This clan is for anyone who is looking for like-minded individuals to call when they need assistance, be it if they need an escort, a job, information on a mark, immediate help defending against attackers, or illegal goods smuggled through or into high sec territories. The one thing we ask of our members is that they provide the same benefits other members offer to them. Solidarity at its finest.
Spacers United in Star Citizen
At our heart, we are a militant group with its roots based in the Magnus system on Borea in the city of Odyssa. Life is hard on Borea and for many years the people who lived there had to suffer through the wanton abuse of pirates, thieves, police, and corporations. So in turn, many looked to a leader to fight against those who sought to destroy the lives they worked so hard to build on Borea. One man, going by the callsign Kedr, stepped up to lead the many downtrodden left to die by the UEE. In the year 2939 he formed his group, Spacers United, a band of ragtag fighters willing to defend their homes and families against the evils that surrounded them. They managed to salvage enough spare parts from the old ship factories to repair broken auroras and cutlasses and sell whatever was left for UEC or for trade to acquire weapons. They taught locals how to organize and stand up for themselves and within time after many protests and riots, the people were able to win many victories in the commercial sector, winning better working environments and higher pay. With enough firepower they were able to take back Odyssa from the thugs and underlords who plagued the city and even install a couple locals as legitimate policemen and representatives to help bring the city to its former glory. They also took to the sky in hopes to rid the surrounding area of pirates wrecking havoc for those that wanted to bring trade to the system with modest success. Today they work to make Borea an even better, more peaceful place to live as well as stimulating the economy with new business. Regular squads of three can be seen patrolling the streets of Odyssa and the space of the Magnus system to ward off any unlawful persons that haven’t been allowed by the faction to do business there. Some members run shops selling weaponry or parts in exchange for raw materials. The majority of members live as drifters, exploring distant galaxies for promises of new discoveries and fame, or just a job. As far as Centauri to Kiel they have been unidentified to roam. It is unusual to meet more then one or two at a time, but they have been seen in groups as large as ten. Known for their guile and skill, they are always in high demand for any freelance or high risk jobs in need of a veteran pilot on both sides of the law.Regarding Membership
Once the guild hits my set full capacity, (60 persons) I (Kedr) will be culling inactive players. This will only happen after the first month of release though as I don’t count the time before the game has been released and the learning period after the initial release. Active participation in the forum is not necessary. If you are culled and want back in you will be allowed to make a request to do so if we are not at full capacity. We won’t accept any applicants once full capacity is reached. Though, I doubt it will become an issue.
Regarding role-playing:
This won’t be exclusively a role-playing guild, though it will be open to it.
Regarding ranks:
Your rank within the organization only implies the role in which you choose to contribute to the group. You can apply to a different role at any time as many times as you want. Obviously you can still contribute through ways that your rank doesn’t imply, but it is best that you apply to the rank group that you will be playing as the most. Ranks are organized in a way so that roles with similar goals are grouped together to make it easier for members to organize parties if they wish to do so. Below is a list of the ranks and what roles they consist of:
Other Information:
This clan will only have sixty members to keep organization easy to manage. I don’t want a large clan in the hopes that it will allow us to keep in contact better as well as not make our members feel that they are just another number. I want everyone who joins to know they are part of a guild that will actually make a difference in their game-play.
Time Zone Cedr_ Is Based In
Eastern Time Zone (UTC-05:00)
These are the rules which each member will live by as long as they wish to remain with the faction
We don’t kill our own. That would undermine the whole reason the clan was made. Doing so will result in immediate expulsion.
Wanton murder is not allowed. The only time killing is allowed is in self defense and at times of conflict or war.
Don’t be a dick. If you don’t understand this rule then this isn’t the organization for you.