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Salvage Rights / SALVAGERS

  • Syndicate
  • Regular
  • Role play
  • Freelancing
    Freelancing
  • Exploration
    Exploration

We believe that possession isn’t just 9/10 of the law, Possession Is Law. What’s mine is mine, and what’s yours is yours…as long as you’re there to protect it. Because if you can’t guarantee the safety of your ship, well it never really belonged to you, did it?



History

While small, the members of this group have been gaming together since the days of Shadowbane, rejoining with old friends in various games until one of our esteemed members managed to beat the idea of an awesome space game into their heads. If it’s an MMO, at least one of our group has played it. If it’s a space sim, at least one of our group has lost a good portion of their life to it.

Manifesto

We’re not killers, we’re not thieves, we’re not outlaws. We’re businessmen, we’re collectors, we’re pillars of the community.

Problem is, not everyone agrees with our definitions.

  • Killers ain’t got no reason for it. Businessmen understand that the collateral loss of life is unfortunately a byproduct of a dangerous career path.
  • Thieves take what ain’t theirs. Collectors understand that negotiations for priceless relics can sometimes break down, and steps must be taken to secure their property.
  • Outlaws ain’t concerned with nothing but their own skins. Pillars of the community pay their taxes and invest in local businesses.

Charter

  1. Protect what’s yours. That’s your ship, your cargo, your crew. In that order.
  2. Do what’s right by your crew. Back them up no matter what. After the dust settles you can decide if it was worth it.
  3. We do not claim owned vessels or cargo. Only derelict or discarded. How recently they got that way is up to each captain.