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Kracked Cogz / KCZ

  • Syndicate
  • Hardcore
  • Piracy
    Piracy
  • Scouting
    Scouting

Welcome to the Kracked Cogz organization page. Our history will be updated as we play.



History

We are a paramilitary group that uses piracy to attain wealth and power. We conduct brutal raids on all sorts of structures and ships. Our superior firepower and tactical skill is used to end an engagement before our target even knows what hits them. Soldiers in our organization (Cogz) are fierce, battle hardened warriors that stop at nothing to win their prize. Be it a high security space station or a small transport ship, we will find and take what’s ours. If this sounds like your something you’d be interested send us an application and we’ll see if you got what it takes.

Manifesto

We are the Kracked Cogz. We fear no one. We care for no one. We answer to no one. We do it all for our selves. We are pirates. We are scouts. We are smugglers. We are unstoppable.

Who are the Kracked Cogz?

The KCZ are a paramilitary group who only recognize their own laws. We are a self governing society of synergistic like-minded individuals. We seek to take what we want and protect what we have. Our goal is to create a community that fosters power, prestige and wealth above all else. Anyone who tries to get in our way will be swallowed by our unstoppable war machine. Cogz don’t die… we regroup in the pits of hell and wait for the next ship to take us back to the front line.

What does KCZ do?

The KCZ are a paramilitary company who make there funds through piracy, smuggling, and other less-than-legal activities. We are more deadly than other pirate group or PMC because of our strategic approach to completing jobs. We are an organized, ruthless and disciplined force who also know how to enjoy our downtime between raids.

What is different about KCZ?

One aspect of KCZ that sets us apart from the other organizations is our private military setup with a detailed ranking system. We don’t ask that you play with us 100% of the time.Hell, if you play with us 1% of the time that’s fine too. The more work you put into the organization the more reward you pull out. We record every mission completed by each individual. We use this to decide your future in the crew.

What can KCZ offer you?

-Money
-Responsibility
-Ships
-Real combat experience
-Training like no other
-The chance to lead your own fleet into battle
-The opportunity to fly the most feared flag in the universe
-A place in the history books

Who are we looking for?

We are looking for anyone who is willing to put in hard work. Soldiers who want to leave their mark on the universe. Pilots who want to leave their mark on the universe. Leaders who want to leave their mark on the universe. Players who want to play the game the way it was intended.

Chances are if you see our mark or anyone holding it you are in the wrong spot unless you are with us. We will not stutter at any opportunity to increasing our hold over the universe. So pick wisely.

Charter

The KCZ Code

  1. Every man will obey the commands of the officers appointed over them.
  2. No man will steal or attack another member unlawfully.
  3. No man shall desert his duty while in battle.
  4. If a member has a quarrel with another in the organization, they will handle it planet or station-side. An officer will preside.

Failure to obey the code can result in banishment or death. Probably Both.

Ranks

Our ranking system is a unique and important part of our organization. Our ranking system consists of two division. The first is our Coterie division which is where we rank you based on your ability to work together on a ship. Our second division is our assail division where you are ranked based on your cooperation with other fighter pilots. Work your way to the top and be in charge of a complete fleet. Our organization is geared towards rewarding our soldiers with real benefits. This could be rank, UEC, responsibility, ships, or many other possibilities. Each rank holds a unique role to help a job go smoothly. If you wish to join our Assail division then you must first work your way through the swab rank in the Coterie division because swab is the starting rank for our organization and we want you to work with a fully functioning ships before you become a member of the Assail division.

_______________________Rank Structure____________________________
_________[ Coterie ]_________Captain_____________[ Assail ]___________
______Quartermaster___________|_____________Quartermaster________
_____Master-At-Arms__________|____________Master_At_Arms_______
________Boatswain_____________|_______________Boatswain__________
_Deckhand_______Deckhand_____|________Deckhand_______Deckhand__
Swab__Swab____Swab__Swab___|

|CP| Captain

  • - The Captain rank of the KCZ is the most elite rank in the entire organization. Top of the tree. You are now in charge of two division or one fleet. Being a captain you are in charge of everyone below you and hold responsibility for planning and making sure everyone knows what is expected of them. You also set the rate at which your ranks are paid and how your fleet is divided up you have complete control of your men.
  • - Responsibilities: Follow all organizational codes. You are the deciding factor of the KCZ you will be able to pick what needs to be done to further our hold on valuables, how it is obtained, and what needs to be done with it after it is obtained. You will you will be in charge of your fleet. You HAVE to keep your QM up to date on everything that is happening so he can start organizing his plans to achieve such a goal. Making sure everything is going smoothly in your fleet.
  • - Pay = 5 Shares
  • - Promotion Requirements:

|QM| Quartermaster

  • -You are the leader of a squadron. You are second in command and you got here cause you know how to take care of your men, your ship, and have proven you know how to destroy your share of ships. You will be given some very intense jobs your experience will guide you in what has to be done. With this power comes great respect, wealth, and responsibility.
  • - Responsibilities: Obey every order from ranks higher than you. Follow all organizational codes. You will do everything in your power to make sure your squad completes its task at hand and that your MAA is 100% with his ship and his understanding of what is going on above him. You will make sure your MAA has everything he needs to complete his tasks and keep his men in the right mind and taken care of.
  • - Pay = 4 Shares
  • - Promotion Requirements:

|MAA| Master-At-Arms

  • - You are the MAA of a ship. You have proven yourself in your strategical skill and personnel communications skill. you are now a commanding officer and are in charge of your own ship. Don’t make us regret our decision. We won’t hesitate to make you regret your decision.
  • - Responsibilities: Obey every order from ranks higher than you. Follow all organizational codes. Make sure your Boatswain is updated so he can organize his men to the occasion. Keep the ship at all costs and understand the meaning of the organization and communicate what you know of the organization and how it operates to your boatswain. One day he could be in your position. You are in charge of your men’s morale and ability to be lethal and of use.
  • - Pay = 3 Shares
  • - Promotion Requirements:

|BS| Boatswain

  • - You are now in charge of a deck. Your job is to take the orders from your MAA and make sure your deck performs its duties to the best of its possibilities.
  • - Responsibilities: Obey every order from the officers appointed over you. Follow The Code. Make sure your soldiers are organized and they know their shit. Keep them informed on what’s going on in the organization. Teach them as much about the organization and combat that you can.
  • - Pay = 2 Shares
  • - Promotion Requirements: You must be recommended by your commanding officer for promotion. (He thinks you are ready to take on the role of a leader). You will also be quizzed by the Captains of the KCZ (To test both your knowledge of leadership skills).

|DH| Deck Hand

  • - You have proven you are both familiar with a ship and the battlefield. No task is too big or too small for your talents. You might even be ready to take charge of some men and show the KCZ your potential.
  • - Responsibilities: Obey every order from ranks higher than you. Follow all organizational codes. Train the swabs to be efficient pirates.
  • - Pay = 1.5 Shares
  • - Promotion Requirements: 15 Successful jobs completed or wavered by commanding officer.

|SB| Swab

  • - Swab is the starting rank for anyone who joins our organization. You must start here. There are no swabs in the Assail division. You will be assigned to the Coterie division and work your way into the Assail division if that’s what you wish or you can work your way to the top of the Coterie branch.
  • - You are a newcomer that has just started their journey to the top. You will listen to all orders of you commanding officer and work your hardest to contribute to the victory of the KCZ!
  • - Responsibilities: Obey every order from ranks higher than you. Follow all organizational codes. Work hard to get promoted (No one wants to be a swab for that long).
  • - Pay = 1 Share
  • - Promotion Requirements: 10 Successful jobs completed or wavered by commanding officer!