Welcome to FoFC Iron Company,
A Semi-nomadic Mercenary and Mercantile Fleet with aims at self-sufficiency.
Operating in both UEE monitored space as well as Lawless and Unclaimed Space.
Our goals may vary but should always involve a Good Profit Margin.
Does this sound like you?
Enquire within!
Founded 2953
- After leaving his previous org our Founder decided that he didn’t want to just be part of something he wanted to create his own brand of misfits, as such, so was born The ‘Iron Company’. while small and shortly after founding a break was taken.
During a Hiatus a spark was found once again to operate as a sole trader, selling his services to those that had a need and the UEC to pay for it, or as a small flotilla should others wish to operate under the same banner.
2954
- Operating out of the ICS Arcadia, Iron Co has taken true steps towards living and operating in a self sufficient nomadic style.
with successful deployments on UEE bounties shortly after the ICS Arcadia has maiden voyage.
- Approved as a Member Company of the Federation of Free Companies (FoFC)
2955
- History is yet to happen, perhaps you should join and help us write it.
FoFC Iron Company, founded in 2953 with the purpose of putting together a semi nomadic Mercenary Flotilla, with the goal of being sufficiently self-sustaining, either through contract work such as protection, escort or goods transportation. Or by the Selling of goods and other miscellaneous services.
With such goals in mind our cadre of captains are not all specialised in combat, with our major focuses being; Exploration, Transport, Logistics support (Fuel & Salvage) and of course our Naval units, including but not limited to Carriers and other Capital class vessels.
The Iron Company assists both the UEE and Civilian Defence Force along with other Private firms to achieve their objectives, ranging from area denial, asset retrieval, asset deployment, Civilian and private firm escort deployments.
Along with other non combat roles such as Transport and shipping of smaller vessels, vehicles and goods our non-combat ships and crew have been found to provide Aid to downed, stranded or lost citizens, take jobs and roles as support ships and crews as well as members of Exploration teams, seeking hidden treasures lost to time immemorial.
The Iron Company can currently be found operating in the Stanton system but has plans to move the Pyro system in the not too distant future.
While all Iron Company members have received some basic combat training, we do not participate in unsanctioned or unpaid killing, harassing or kidnapping.
Not all Iron Company members are required to be in good standing with the law, so long as it does not interfere with other members and are willing to operate outside of UEE monitored space.
Similarly Iron Company Captains reserve the right to accept or decline contracts at their own behest, so long as they do not break our core principals.
Core Principles:
1) Real Life First – This is a leisure activity, do not sacrifice your health, relationships, finances, or wellbeing for this organisation.
2) Common Courtesy – Treat people with respect and dignity at all times. Avoid intentionally controversial conversations.
3) Servant Leadership – All Captains have been voted into their position by their peers, and to ensure members are not subjected to absent, disengaged, or toxic superiors, these leaders can be subjected to votes of no confidence. If you agree to a duty and are unable to fulfil it, communicate this and step aside with grace.
4) Competition Without Malice – Treat your adversary with respect. Do not engage in griefing. Further, we recognize that while infiltration is unavoidable, we do not tolerate behaviours intended to physically, financially, or psychologically harm anyone.
5) We Play The Game We Have –We accept the good and the bad, focusing on the present and near-term developments as we enjoy the project’s progression
6) Casual but Competitive – We are a Casual group and run many fun and engaging events, however, when the time comes to take it seriously, we do, this means during events, especially with other Companies, Collectives or Orgs, Comms chatter is kept to a minimum. This allows all information to be given uninterrupted and speed the process along. Everyone’s time is valuable, let’s not waste it.
7) Preparation is key – Every crew member should have armour, med kits, ammo and weapons on their person or if a Captain, then in their ships armoury to outfit any shortfalls in the crews kit
POLICIES: Please see www.FoFC.club