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Forward Operators Group / FOGG

  • PMC
  • Regular
  • Infiltration
    Infiltration
  • Scouting
    Scouting

FORWARD OPERATORS GROUP HVT Hunting, Force Protection, Intelligence gathering, Search and Rescue, Black ops. If you need it, we are ready to respond. Discretion is our business


History

FOG is established former military members from Stanton during the year 2940.

FOG began contracting with the UEE and its other branches performing black Ops missions during rebellions and wars, mission capability ranging from HVT hunting, intelligence gathering, force protection and smuggling of illegal goods.

FOG operators slowly grew to its current status within the station system, assisting during the xeno invasion around Micro Tech, and eliminating HVT’s during the siege of orison.

Manifesto

Operations around the Stanton system can be a hassle for anyone, and the cost of the wrong choice can be great.
But no matter the side of the law, Fog operations is willing to provide, rather that be security escorts, HVT’s, Force Protection,, Medical Evac, skill training, to Transportation of Valued Goods.

Fog operators are willing to do the dirty work for the right price.

Fog originated from the need of freedom, a place where citizens can be themselves and not be blocked out, and we aim to keep true to that.
FOG is a group of very seasoned Star Citizen players with a mix of fresh new players as well, being active duty and U.S military veterans, we take our work and pride very seriously.
The org has lots of room to expand upon within our ranks, and plenty of spots to fill within the clans

Charter

The Following are the Laws of FOG that are to be upheld

The Organization shall not declare war or entertain it.

The Organization shall not back down or repeal from a job.

All contracts and mission are to be conducted with discretion and tact.

FOG will not claim responsibilities for any operations conducted in contract with other orgs.

All members will do 100% of their capabilities to support FOG and its reputation.

All members have the operational freedom to suggest alternate options.

All clans operate independently of the org itself unless the fleet is brought together to operate.

Clan leaders choose the uniform of their clan but must route up to main HQ for supply of uniform.

Common respect is required.