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Dark Horse Interstellar co. (DINC) started off as a Terra based transporting company by the name of “Placeholder Shipping co.” The owner fell ill and the company was put up for sale. Alex von Krullmeister and Martin Emenai bought the company together with it’s existing assets and customers and founded Dark Horse Interstellar co. DINC expanded from “Placeholder Shipping co.” focus on cargo transport to include trading, protection detail and exploring.
With over 50 ships and a dedicated team at it’s disposal, DINC has the assets to provide help wherever it’s needed, when it’s needed.
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Senior Management
(Exectuives and Directors)
Executives are the founders and / or top ranking members that have access to everything relating to the org.
Directors are the heads of the various divisions (Human Resources, Recruitment and Design).
Middle Management
(Managers and Supervisors)
Managers have a management role in the Org. and answers directly to the Director of the related department.
Supervisors are long time, active members that do not have a designated management role.
Employees and assets
(Staff and Associates)
Staff are active members.
Associates are new recruits.
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Only mature, friendly and responsible players are encouraged to apply – preferably older than 18, but exceptions can be made, since maturity doesn’t necessarily come with age (this goes both ways). Dark Horse Interstellar aims to provide an inspiring work environment for all members and we will not tolerate problematic individuals who disrupt the fun in playing this game.
If you are not familiar with what Common Decency is, then this organisation is not for you. Be respectful to players who prefer fly alone or are in other organisations. If you see a stranger in trouble, and are in the position to help, then you should assist him or her to the best of your abilities. As our organisation was founded on the grounds of safer freelancing and exploration!
Multi-guild membership is allowed, but we would prefer if players would stay active with us.
Role-playing isn’t a must in this organisation, however this game is being created for full immersion in mind, so a certain [light] level of role-playing is required.
We are not a hardcore group. We do not require you to put in a set amount of hours per week in gameplay or force you to participate in group events.
Players from all around the world are welcome! Most of us are located in Europe at this time but we would love to meet new people from elsewhere and co-ordinate times when we all can play together.
We do not condone piracy and our wish is that our members stick to a moral code that sits in line with our previously mentioned policies.
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