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Socialist Interstellar / CFSR

  • Organization
  • Casual
  • Role play
  • Social
    Social
  • Freelancing
    Freelancing

Socialist Interstellar is a radical political movement agitating for consensual, non-coerced integration of the peoples of all systems. Cadres seek to establish a Cosmopolitan Federation of Socialist Republics which is committed to social ownership, representative democracy, and individual rights!



History

Iterations of this movement have grown, decayed, and given way to intermittent successor groups for 506 years.

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25th Century:

The First Socialist Interstellar was founded in 2439 after peace accords were brokered with the newly-discovered Banu people. Hopeful for the future, an uptick in humanist values and decline of ethnic nationalism propels member parties into many governing coalitions. This alliance is placed under strain with the passing of its 2nd generation of leaders – their core ideology of statist, democratic socialism then yielding to the corrupt opportunism so conducive to faring well in elections. Outperformed by their relatively centrist, liberal counterparts, the SI cultivates populist, pro-corporatist opposition to the establishment to retain significant but never dominant influence.

A second organization going by the SI name emerges by the late 2470’s to reorganize and reinvigourate the Left. Doctrinal disputes ensue. Each branch of the political alliance struggles to find new messages that resonate with humanity. Socialists more often than not fail to secure even state-level elected positions.

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26th Century:

Second Socialist Interstellar parties triumph over their predecessors soon after calling upon the United Nations of Earth in 2518 to relocate the capital to Terra over objections that it would risk developing a self-enriching “primate system” around which the fates of others orbit. Sustained criticism of Earth-based “astrocolonialism” ushers in the movement’s heydey during the 2520’s when sweeping reform proposals and progressive coalition partners enable the SI to assist in forging a United Planets of Earth with re-calibrated balances of federalism.

Parties of a reorganized Third Socialist Interstellar remain prominent until public perceptions of alien life darken and internal feuds over how best to dismantle the capitalist system give rise to a fourth movement that rejected the gradualism and social programmes for developing systems of their rivals in favour of rigourous redistribution schemes and integration with fellow sentient species. Both networks suffer during 2541 as Teravan provocations make their allophist and interculturalist ideals appear indicative of “anti-socialite” mentalities ignorant to the cold and uncomfortable realities of a universe where human survival is not a given.

In 2546 the Messer regime bans a wide range of political currents critical of his actions. The general public rejoices and SI is discontinued until 2573 when government plans to terraform Tevarin worlds and its ongoing repression of radical elements brings former members of socialist parties out of retirement. They convene a summit on Stanton II but it is infiltrated. Goons of Hurston Dynamics contact the authorities. A raid on the conference results in nearly all of the senior party officials getting imprisoned or executed.

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27th Century:

Dissidents organize a motley assortment of parties on the frontier worlds with militant manifestos, creating a Fifth Socialist Interstellar. What little sympathy is afforded to them in the core is overwhelmed by the Advocacy’s ability to track down and assassinate labour organizers. Co-opted firms assist in the effort and endear the movement to abused workers for the first time in decades, giving rabblerousers from this era a romanticized, in part historically-revisionist reputation of being freedom fighters made into martyrs.

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28th Century:

A tumultuous period follows during which the movement loses its identiy and lacks a consensus over how to defeat Messerist leaders. Cadres of the Sixth Socialist Interstellar are promulgating Banu-Sapien Syndicalism as of 2724 and the Seventh receives covert aid from the Xi’An starting in 2726 to wage a frontier terrorist campaign for their cause of Minarcho-W’kellinism. Parties associated with the Eighth – formed in 2731 – were more accommodating with their populism and became an effective, meddlesome source of moles and provocateurs tasked with executing attacks against government agents still loyal to the UEE.

Messerist puppets masquerading as well-behaved protesters and activists establish a Ninth Socialist Interstellar in 2789 once the real rebels are finally sent packing courtesy of Advocacy reprisals. An alarming number of these new officials running affiliate parties have ties to prior incarnations of SI, revealing in hindsight that the Imperators have long had eyes and ears in haunts once thought to be secret. For awhile the broader membership is wrangled into pursuing courses of action that pose no serious threat to imperial security.

Poorly-coordinated elements splinter away after the Massacre of Garron II in 2792. Yet they continue to act in the organization’s name. Once jostled out of orbit around establishment elites these renegades become instrumental in feeding misinformation to party handlers in the final days and hours leading up to the coup. Widespread distrust of the group on account of its corrupt reputation are its undoing, with the Fair Chance Act of 2795 depriving socialists of their last bread-and-butter issue with most sentiocentrists and pro-democratic moderates.

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29th Century:

Effforts to generate interst in organizing a 10th Socialist Interstellar fail in 2870 amidst optimism from all across the UEE as its government unveils an inspirational PR boondoggle known as the SynthWorld programme. Radicals accept that capitalism is still firmly entrenched and again turn their attention to local politics. They enjoy very few bastions of popularity and soon fade into the white noise of other alliances vying to capture minor parties.

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30th Century:

Onerous socioeconomic conditions late in 2929 finally succeed in uniting the Tenth – though it still falls short of its boldest aspiration of enticing the Transitionalists to become a major party SI affiliate. Support is drawn namely from advocates of frontier solidarity, opponents of Project Archangel, and intellectual elements disenchanted with the three dominant, major parties. Today – in 2945 – armed assets of the Interstellar operate in space for the first time in living memory, so as to provide protection against corporate abuses, Vanduul action, and ravenous packs of pirates who imperil workers and the NGOs trying to aid in their development.

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Manifesto

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Mission:

The Tenth Socialist Interstellar is founded on a premise that sentients all across the galaxy live in social conditions of their own design and accordingly owe it to both themselves and one another to build up a new order in which the most basic of their needs shall be invariably satisfied, empowering the individual and collective alike.

We advance a noble cause with determination not to use violence as an instrument to impress our views upon others. Affiliates instead get out the vote, participate in peaceful demonstrations, and work alongside leaders within the establishment to bring about meaningful changes to society. Love is our weapon and fuel.

History, however, is swift to remind us these sentiments are all too often unrequited. The Interstellar is therefore in the process of establishing bases of operation in the core, as well as in the frontier, using abandoned UEE facilities and low-profile settlements as staging points for sorties of mercantile and combat vessels.

With the help of wage earners, freelancers, technicians, educators, social workers, pilots, and anyone else willing to pitch in we aspire to elect our people into office, provide sanctuaries for those who come to us in need, and take the ongoing Struggle to lairs of tyrants and slave drivers everywhere for the sake of everybody.

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Ideology:

As a broad, tolerant, inclusive movement we ask affiliates only to refrain from espousing political ideas that involve use of violence against political rivals, establishment of a de jure or de facto authoritarian regime, or persecution of particular social groups. The SI does not condone celestialist, stellarist, or xenophobic views.

For the time being our dominant tendency is Redalgoan Socialism, which would entail: constitutional republicanism, interstellar regionalism, liberal democracy, market socialism, contract collectivism, cooperativization of UEE firms, sentiocentrism, universal citizenship, a basic citizen’s income, and reduction of trade barriers.

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Reforms:

  • Immediate
    • Intraspecies
      • End status of Earth as the UEE capital
      • Discontinuation of the High Advocate’s office
      • Swift cancellation of infamous Project Archangel
      • Rename the UEEN base MacArthur to “Matushenko”
      • Investigation of defense contractor and military conduct
      • UEE peacemaking interventions for Charron III and Nul V
      • Increased Advocacy presence in the Nul and Osiris Systems
      • Deregulation and privatization for inter-system communications
      • Discontinuation of Advocacy outsourcing to the Bounty Hunter Guild
      • More public funding for the sciences, arts, and ecological preservation
    • Interspecies
      • Offer mutual lowering of barriers to travel, trade, etc.
      • Symbolic amends for historic wrongs to Tevarin and Xi’An
      • Renewed UEE commitment to transparency and non-aggression
      • Coordinate with Xi’An on mine-sweeping and xenobiological research
      • Welcome foreign business concerns and promote intercultural exchanges
      • Lead by example, showing neighbors the boons of representative democracy
  • Intermediate
    • Intraspecies
      • Simplified tax code
      • Additions to economic rights
      • Raise taxes and cut defense funding
      • New aid programmes for the frontier worlds
      • Constitutional convention every twenty years
      • Establishment of a pro-active Constitutional Court
      • Abolition of torture, rendition, and capital punishment
      • Representation for all planets with permanent populations
      • Non-violent strategies to address troubled Gold Horizon stations
      • Unconditional, non-revokable citizenship for civilians seventeen and older
    • Interspecies
      • Discourage humanism; replace it with “personism”
      • Seek out economic interdependency with the Xi’An Empire
      • Social programmes promoting Tevarin-Sapien developmental parities
      • Celebration and revitalization of Tevarin culture to build status and solidarity
      • Joint training exercises, exchange programmes, and fleet operations with the Xi’An
      • Funding for sensor R&D and increased scanning proficiency to track Vanduul movements
  • Intergenerational
    • Intraspecies
      • Emphasize class collaboration
      • Phase out interstellar trade barriers
      • Discontinuation of the office of Imperator
      • Establishment of a five-executive Presidium
      • Discontinuation of the office of High Secretary
      • Replacement of Senate with a People’s Tribunal
      • Reintegration programmes for outliers, outlaws, etc.
      • Shift more central powers to the planetary governments
      • Replacement of Governor Councils with World Legislatures
      • Replacement of High Command with a Liberation Secretariat
    • Interspecies
      • Redirect full attention of armed forces to the Vanduul
      • Collaborate with Xi’An to reclaim systems lost to the Vanduul
      • Desegregation of communities divided between Xi’An and humans
      • Negotiate through Xi’An for diplomatic relations with the Kr’Thak people
      • Attempt to negotiate an alliance of the Banu, Xi’An, and Kr’Thak, with the UEE
      • Commence integration amongst the allies under a scheme of loose confederation
  • Gradualist End-Game
    • Either make peace with or defeat the Vanduul
    • Eliminate all remaining interspecies trade barriers
    • Invite all friendly alien species into a single federation
    • Use pilot programmes to test socialist economic models
    • Replacement of social programmes with basic citizen income
    • Narrow legal firm types to producer co-ops and sole proprietorships
    • Guarantees of representative democracy in all workplaces and governments
    • Transfer of private properties to collective ownership by the citizens of each system
    • Management privileges of said properties awarded by state to citizen and co-op applicants
    • Establishment of rigourous new property rights to protect against state interference with markets

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Amendments:

  • Changes to the existing planks shall be put up for a vote by SI members and affiliates
  • Additional reforms shall be put to a vote by SI members and affiliates
  • Proposals shall be submitted via email to the Founder

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Charter

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Terms of Affiliation:

  • General
    • Use SI affiliation as a badge of red politics even if you plan to be inactive in the org!
    • Character alignment should be “good,” whether lawful, neutral, or chaotic.
    • Our affiliates are on the honour system for in-game conduct.
    • No fee or tax will be demanded or orders issued.
  • Conduct
    • Your character shall agree with the manifesto’s essence and cast principled votes in elections.
    • Enhance the abilities of all people to utilize their freedom in pursuits of happiness.
    • Do not partake in or promote any acts of political violence or terrorism.
    • Do not proselytize, oppress, cheat, or aggress against others.

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Activity Guidelines:

  • Social
    • We are counting on you to do what is righteous, not easy or expedient, to establish socialism.
    • Advance the best interests of all individuals of all sentient species as best you know how.
    • Be charitable in aiding those in need but be mindful not to make a martyr of yourself.
    • Treat others with kindness, honour, and respect regardless of how they behave.
    • Do not use stereotypes to profile contacts; treat them all as individuals.
  • Freelancing
    • Do not take missions that may violate, or serve suspected violators of, the rights of sentients.
    • Deliver rescued personel to the nearest safe port and captives to Advocacy agents.
    • Liberate all slaves, indentured servants, and hostages when it is possible.
    • You may commandeer properties from sentient rights violators.
    • Endeavor to minimize collateral damage at all times.
  • Commerce
    • Consider profitability and social utility, alike, when deciding what and with whom to trade.
    • Avoid deals that promote ecological degradation or the victimization of sentients.
    • Contraband may be shipped if it is not to be used for wronging others.
    • Blockades may be run for missions of mercy or compassion.
    • We can’t help others if we don’t also help ourselves.
  • Combat
    • Defend and uphold the rights of sentients even if it means firing on UEE agents.
    • Malevolent smugglers, pirates, and syndicate affiliates are valid targets.
    • Allow targets that are not objective-critical to bug out intact.
    • Collaborate with and assist government agencies.
    • Show mercy to enemies who surrender.

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Rank Assignments:

  • Socialist Interstellar is an egalitarian organization; promotions are scarcely more than honorifics.
  • Requisites for Attainment
    • Hero of Labour – bestowed upon those who perform frequent feats of altruism.
    • Knight of Labour – awarded to folks who are proven champions of the workers.
    • Councillor – issued to people voted to serve as representatives in management.
    • Coordinator – granted to comrades who demonstrate good leadership qualities.
    • Comrade – given to each affiliate and full-member in good standing as a default.
    • Associate – for approved applicants not yet established to be of good character.
  • Requisites for Offices
    • Founder – this is only awarded if the sitting Founder quits or is fired.
    • Commissar – elected by those in ranks 3-5 / one per 50 members.
    • Secretary – elected by those in ranks 0-5 / one per 25 members.
    • Activist – good communication skills / the Founder is lacking in time.

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